Poe Rey - SoR 40 (+) Person SC winner's List.

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ePoe/eRey - 32 Person SC Winner - July 2nd 8 6 10 1.0

Aquaphe5 244

....

I'll do a write up later. =)

My bad list should have read:

(-) 2 Lightsaber
(+) 2 Force Throw

Once again, I did not have any Lightsabers in there.

18 komentarzy

stranglebat 832

Like the list alot the journal seems underrated and here lets you dig for poe targets.

How is consistency vs decks that dont bring a throne room for you to use?

Aquaphe5 244

Oh, the battlefield choice is critical in a lot of match ups.

This was a very important decision in deciding on Moisture Farm. Realistically there are 2 decks in the format that have the ability to claim faster than you after turn 1 possibly turn 2.

If you're racing to claim at that point we're not working optimally because it's dice. You won't always hit what you need, so you have to reroll, which equates to dragging out your turn longer which turns into inefficiency. There's also a lot more action cheating out there atm with fast hands, force speed.

As long as Palpatine, and Poe/Maz are the forefront of the meta, we can't take anything to possibly fuel them.

This means these bf's are not beneficial in the current environment:

  • Emperor's Throne Room
  • Carbon Freezing Chamber
  • Frozen Wasteland

Even, though we're fast we won't always be the first claiming in the later turns. Ideally, we still want something as one sided as possible.

With that being said, I landed on Moisture farm since the BF rewards you for those early claims when your resource generation is the most important.

I really like Throne Room since it's so good, but eKylo/YoungVader, Poe/Maz, and Palpatine (Sith Holocron) can abuse it.

stranglebat 832

Also another plus is if they want throne room they have to give you shields.

Another question is force speed vital? i find with my poe rey sometimes i go a bit too fast and have nothing to do with my turn. If using force speed though maybe use the force is worth a look as a force strike style card that can be used defensively in a pinch

Aquaphe5 244

IMHO - Force Speed is simply amazing in Poe/Rey. The best way to look at Force Speed on Rey is that it's a free hit and run every turn. It's one of Poe's strongest assets when pairing with blue since SoR's release.

Force speed:

  • Zero Cost Upgrade
  • Stacked on Rey does not even require an action to play
  • Continuous Hit and Run each turn you land a special

This opens up a lot of very smart action chains. You can chain, by overwriting a Virbo/Holdout to open more windows to avoid windows where you can push damage without an opening for mitigation. Typically, it's used to just roll out Poe and push in a special from Poe without fear each turn even when you don't have Hit and Run.

Strategically, you'll see more advanced players pass at closer to the end of turn while holding a mitigation in hand. I usually refer to this as the "strategic pass". You often give up priority the following turn to do so. Having Force Speed for 2 actions allows the player to also claim. By keeping a Force Speed in pool, you can both mitigate, then claim denying their priority the following turn. It's a very cheeky play, that's you'll often do if you don't feel the need to hold unto the force special for an earlier action chain.

It keeps you maintaining the action priority the following turn which can be instrumental late game where games sometimes come down to who gets the final action.

Most importantly, I'd say it's simply the free cost - continuous Hit and Run for Poe.

Kilvin 1

I heard that there were a lot of Vader and Luke 3-die decks in the store championship that you played in. Do you think that field of decks allowed Poe/Rey to excel? Poe/Rey seems like it has more explosive single target damage (especially against shields with Handcrafted Lightbow) allowing you to kill Vader, Luke, Palp or Poe well before they can kill yours. Keep in mind, I still believe Poe/Rey is a tier one deck, but I also believe that it has favorable matchups against most of the "meta" decks at the moment. I feel like it would falter slightly against those 3 or 4 character decks.

Aquaphe5 244

@Kilvin - You aren't wrong. My only loss in swiss was to a 4 character deck. This deck wiped the floor with me. I really feel this match up is difficult for the deck to overcome in the current card pool.

I find Vader Raider has a positive match up against Poe-Maz, which really threw Poe Maz under the bus at this particular tournament. There were I believe 5 Poe/Maz players, and a sea of Vader Raiders at the top tables. I can't remember exactly, but I think like 3 Vader Raiders were in top 8 and not a single Poe/Maz could break into the top cut that day.

That 3/4 character deck with Endless Ranks/Aftermath is no joke if Poe Maz isn't there to balance the field. I thought it would run away with the tournament, but it lost to Luke/Rey ultimately, and then in to 8 lost to Galactic Emqeror.

So - you are absolutely correct. Astute observation. =)

Leddon75 152

What about only one C-3PO and one meditate ? 2nd C-3PO is dead card and meditate works good with ben journals.

Aquaphe5 244

@Leddon75 - I like the synergy that meditate brings with Ben Journals. Truthfully, I wasn't a fan of C-3PO in this deck for a while. I anticipated it'd be too slow, but after testing this card, it had such a huge impact.

This card won me so many games, and I've been converted into a huge advocate at 2 in Poe/Rey. C-3PO is just so incredible in the deck. That 3 disrupt side on OWTF is now 3 dmg. That 2 Resource Side on Uwing is now a Special. That Force Throw/Poe Special is now live.

You don't just want it, you often need it because the value it brings to the deck is just too good. Early game, we're claiming, but after turns 2/3, we don't necessarily care as much about claiming as getting the most optimal damage and mitigation out. C-3PO just has an incredible impact on the game once we slow down. I found myself often looking for this card.

I know it's unique, but the second can just pitch to reroll. It's in for consistency. I value the consistency over the synergy and potential to have both out.

Tybrid 922

What, if any, cards would you change in hindsight? Did you miss Planetary Uprising? Did you test with Planetary Uprising?

Aquaphe5 244

@Tybrid - Planetary Uprising doesn't really fit into the deck. I saw the other Poe/Rey list, but I'm not quite convinced his list would do well in a larger event. He took a very different approach. Basically an all in option, which I feel is a bit more unreliable but more explosive. It's hard to consistently and outclaim Poe/Maz, and Palpatine. Most of the time, those decks are built around one hero and speed. We have speed, but we still want to utilize both heroes also. Early 2 turns, we typically can outclaim almost any deck.

In hindsight - what would I change?

I'm pretty comfortable with this list atm.

stranglebat 832

Knights of ren was talking about your tourney win today. At least I dont think there would be many other poe rey vs vader raider finals match tourneys where a swarm list also top 8ed and no poe maz top 8ed that had 40 people attending.

Ritter 1

How does this deck normally play? You put upgrades on Rey until she's built up and then the 'spares' you use with Poe? I don't see as much use of Poe with this build. If you had to guess, how many rounds does it usually take for you to win? Thanks for publishing this deck. I'm trying to find an alternative to Poe Maz.

mongon210 1

Do you not like force illusions? You don't have much dice mitigation in the deck, has that been a factor for you at all?

edirpeelstae 70

Poe Maz didn't top 8 at this event because our meta has evolved past it, I counted 5 players and 6 Vader Raider so it was one of the most used decks at the event. Comfortably top 3 in usage. Vader Raider soft counters Moe in my extensive playtesting and my current pet, Luke Rey, does the same. I shred Poe Maz w/ ease, unless they get 3 rds of consistent god rolls and draws (2 detonator, 2 fast hands, 2 def position and 2 hnr all in first 15). Moe is overrated by sheepish group think and people taking the ceiling and acting as though that is the floor. Poe has 30% chance to roll special, Maz 50% to roll focus neither of those odds are great but people remember those turns far more than the average turns where Poe rolls a disrupt and blank and then maz doesn't roll a focus. The Throne Room does an absurd amount of work for that deck, which is why this player is so intelligent in taking the Farm.

edirpeelstae 70

The deck technically has 8 mitigation when counting Throw and Caution serves a similar purpose. The author and I are playtesting buddies and I know he is fond of illusion he just hasn't needed it. The deck runs perfectly smooth as is outside of the 4 char matchup, which I think with a rematch he'd do much better against.

The deck plays as such: Round 1 build the board, drop 3PO gain resources, action cheat Poe hopefully. After that build Rey while using ambush upgrades and Hit and Run to cheat out Poe. He has 10 cards that are great to throw. Probe and Bow can deal 5 to single chars which is brutal. It does more burst vs single chars than Poe Maz by a bit. You also end up with more, and better dice than Poe Maz. Rey's dice while iffy is still capable of 3 damage and becomes reliable with Vibroknife. By the time Poe dies Rey should be quite well built up.

Leddon75 152

I roll 3po first. .Then action cheat, roll Poe and get natural spécial or make it with 3po...100 % success : p that s better than Maz. With 2 vibro/2 holdouts/2 hit and run. .it happens nearly every round.if you dont have these action cheat cards..Just roll rey with force speed and 50 % chance to get it : p

edirpeelstae 70

Yep 3po first is best way to go! Such a great deck.

m4lk4v00 14

Only 8 mitigation (not considering Force Throw) really works out? 20 dice deck seen a little too much, even for a Poe deck...

I played a Poe/Rey in Awakenings and I'm thinking on get back.