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Mundolf 2
Been playing this with my group and I've done quite well. 12-0 in heads up and typically the first target in our multiplayer games. I've been debating dropping the weapons cache's but I'm not sure what for (maybe Backup Muscle?)
I'm developing my Cap'n Bane deck too. I would agree on dropping weapons cache. I might suggest adding in Truce or Prepare for War. It feels great seeing a two-cost gun and Truce in your opening hand. Yeah, it gives your opponent a resource, but you can get your extra resource, drop and gun, roll out, resolve and destroy.