Krennic's Double Sunday

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JohnnyOrigami 8

This deck is all about getting fast redeploy guns out while going for R̶a̶d̶i̶t̶z̶ Krennic's special move, the Double Sunday.

Basically you're just playing Feint twice and then activating him a third time after that to get 3 Death Trooper die out on the field. Then kill a character to activate Bala again. His ability puts the die in the pool and isn't considered a character or upgrade die so you don't have to remove it. Same rules apply to Seventh Sister - Agile Inquisitor decks.

If you can't pull off the special move, we have lots of blasters to do big damage. The ambush/redeploy is nice for claiming which is what we always want to be doing.

Salvage Stand mixed with Bait and Switch is always a fun combo. Also, Bala, Krennic and 3 of our 5 guns have resource sides.

Cheat gets the Feint's out twice or if one gets milled.

Everything else should make sense.

Always looking for feedback.

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