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Sith Holocron 291

Hello everyone, Simwi from Sith Holocron YouTube channel and this is a very unique, triple threat deck I have been secretly telling for the past few months. As of right now on swdestiny.db it is the only deck that contains these three characters and for the life of me I can’t understand why! The principal theory of this villain deck was to put down 3 character that make your opponent groan, either inwardly or outwardly, and most importantly make them from turn one decide who is the most likely kill target. From testing most people find it difficult to decide on this early enough, which plays into the decks hands. Do they kill Bala to stop his second activation? Early kill on Phasma2 because of her superb threat and die, or Talzin because of her ridiculous amount of mini-focus and die manipulation across both decks? Which ever one is chosen my other two characters have ramped up on upgrades and start causing lethal very quickly. The deck can be used quickly or as a control deck by both the use of the upgrade suits and event cards scattered through out. The upgrades are there to help each character, for instance all the weapons here have redeploy which when one of our characters is exhausted just means my surviving team members get another weapon. This is crucial in the ramp phase of the deck. In addition the focus cards like Crystal Ball and Dark Counsel mean we can further change our due to sides most advantageous to the turn we are playing, helping out with damage, money or whatever we require to set up another round. The event suite also helps us maintain control. Snare May only be a one of here, as is Flank, but both are superb in helping our three way team save on unwanted damage. Vandalize has become a meta card already to deal with opponents cards we wish to get rid of with ease as we have the dice to remove nearly every card we want to leave the game. Free-For-All is clutch. Once a few low cost upgrades are on the table, the indirect damage is superb and nothing to be joked about, & Tactical Mastery, although spot red allows some great action cheating whilst Captain Phasma - Ruthless Tactician is on the board. It is wonderful to kill off characters whilst your opponent can’t do a thing to stop your good rolls. Bait and Switch and Witch Magick do their jobs to perfection and the inclusion of Backup Muscle is the ic no on the cake to shielded characters. I did honk of adding Vibroknife but after testing decided that the non redeploy was not optimal. I will be further testing this deck for regional season here in Europe, and see where this journey with this threesome takes us. Thanks for reading and as always all comments welcome!

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