eDooku/Trooper/Nightsister

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LML013 14

First Blue/Red deck after partial Booster Box.

Emphasis on , and keeping Count Dooku alive long term.

[Edit 1]: After playing a game against an eRey/eQui-Gon Jinn, I found I was not claiming often and didn't have enough low cost cards. Did the following changes.

Swaps:

-Imperial Armory to Separatist Base to punish opponent claim.

-1 Force Training for a second Immobilize to control opponent dice.

-1 Power of the Dark Side for second Emperor's Favor because I really want this to show up on first draw.

-1 Logistics for 1 Mind Probe because I want a more powerful blue upgrade to add and I feel logistics is a difficult condition.

-1 Nowhere to Run for 1 Boundless Ambition

Overall this update screws over the First Order Stormtrooper. Which is fine. I found that when my opponent focuses on either the First Order Stormtrooper or the Nightsister, Count Dooku gets strong enough to carry the game on his own. So the priority in this deck is keeping Count Dooku alive long enough to wipe out the opposing side. Hence the Emphasis on increasing hand size through Emperor's Favor and replenishing with Boundless Ambition. [/Edit 1]

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