You do not see the eRey Padme deck.

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You do not see the eRey Padme deck. 0 0 0 2.0

MTUethomas 39

Milling you I am doing. Mind pretty girl with little stick you will not.

This deck is mostly for fun with cards like [[Street informants]] and [[mind trick]].

The [[frozen wastes]] tempt opponents to claim earlier or provide an out if needed. Lack of dps usually favors this deck over an opponent. Lots of supports, cheap actions, and 3 characters promote strings of unhampered action after a claim.

However, a well upgraded [[Rey]] can take out opponent characters with help from [[hired gun]]. Milling may not be a frequent actual victory.

Opponents must take out both [[Rey]] and [[hired gun]] to stop high damage rolls. They must take out both [[Rey]] and [[Padme Amidalla]] to stop milling. Upgrades can make that double threat triple. In the mean time, the team will be focusing down just the one biggest threat first.

Opening hands should include plenty of upgrades.

The deck is low on shields. If this is watched with the claim option, reroll cards, and focus dice with Rey swinging hard, it can be survivable. Overlooking this vulnerability is a mistake sure to be paid for heavily.

Wish list: one more [[lightsaber]], one more [[cunning]], and one [[one with the force]]

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