DJ/Snoke 2nd Place Store Champ New Holland, PA 3-1

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Bgartz29 3

This is my 2nd place deck list from the New Holland, PA store championship on 07/20/2018. 14 people were in attendance.

Deck Tech:

Remove dice. Basically that's the main goal. Remove my opponent's dice and deal indirect with DJ. Snoke can use DJ's very Snokable cabable dice for 4 dam, 3 discard, 3 resource or 3 disrupt. All of these have their uses depending on the deck and game situation.

second objective is to get holocrons out and get those sweet upgrades out. Force throw and Force Lightning have a special that remove dice, so these trigger DJ's ability too.

This deck's main weakness are fast damage dealers. Thankfully, I did not see any in this event.

Round 1: eYoda/Young Ani/Cassian

This deck wants to mill and mill in a hurry. I decided to remove the Cassian Andor - Rebellion Operative die every time and then move on to the Yoda dice. I was able to get a throw and a mind probe out and really control his dice and hand. He still got me down to 1 card in hand (0 in deck), but I finished off Yoda early in that last round. 1-0

Round 2: eRex/Ezra2/Clone Trooper

Vehicles were everywhere in this tournament. Here was the first one I would face. The key to facing a vehicle deck is controlling hand, resources, or both. This game I was able to control hand with the DJ discard being Snoked. I was also able to claim a lot so my first turn roll in was free of harm from Dug in and Defensive Position. By end of game I had two Probes, one Throw and one Lightning. It was complete control and devastation. 2-0

Round 3: eSnoke/Traitor/Piett

More vehicles!!! This game I believe I controlled his hand first turn. I was able to get a Force Throw out round one. From there on out, he maybe had 2 resources he was able to use the rest of the game. I completely locked him down. There was one turn where he didn't even get to resolve a single die and had no resources to do anything. 3-0

Round 4: eSnoke/Traitor/Piett

This deck can be found here: (https://swdestinydb.com/decklist/view/22158/traitoroussmurfsnoketraitorfirmuspiettsc1stplace-1.0)

He was able to get resources so fast that I didn't even bother to go after them. I tried to kill the hand, but he was able to kill the discard side when needed. This was the first game I got zero Sith Holocron turn 1 or 2, so the ramp up just wasn't there. He got enough vehicles out where I couldn't control all of the dice, so Snoke went down and eventually DJ too. I think was about 4-5 damage away from still pulling it off though, either way it was a great game. 3-1

My opponents during this went 4-0, 3-1, 3-1 and 3-1. Damage decks took a beating in this tournament. One was able to finish 6th, but vehicle decks flexed theirs muscles this night.

The Mind Probe was a late sub for a Force Push, and boy that was a good decision. 2 disrupt, 2 discard, 3 range for one are all great, but that special really messes with my opponent's game plan.

I think Feel Your Anger is too situational, as I did not get much use out of it. Right now though, there isn't a solid removal replacement for me to put in that spot yet.

1 komentarz

Crshaner 108

You should run The Power of The Force