Dangerous Negotiations

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Chaor 64

I feel like I've done the best I can with this deck, cause I'm not sure what else to put in here or to take out. I considered Stealthy, but I would need to constantly be rolling a 2 or 3 side in order for it to be worth it. I took out Medical Droid because it's too slow in healing only one damage at a time, and it has 2 blank sides. So instead I put in 2 Friends in Low Places.

Anyone have any suggestions to speed up the deck a little?

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Drop it like it's Hutt 166

Double-Dealing or maybe Streetwise instead of Scrap Heap. Also, cheaper effects that you can afford now so you can draw your removal cards: Field Medic instead of Mend and maybe Strike Briefing instead of Con Artist. I also like Pickpocket because it's guaranteed to get something from their hand and let's you draw a card, although the resource for it can be hard to find if you're not running Streetwise.