Dawn of the Fett

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EZCad 1

I am convinced, that the good people of DB have been smoking herbs that are not licensed or regulated.

I am sure of this because of the Daka/Fett decks I have seen. Many use Daka and her bois as a means to an end, and don't care if she dies early. In case you guys are not aware, if your health on all of your characters reaches 0, you lose.

Daka's bois are very capable of some very serious damage. As long as you are okay with losing the battlefield every turn to activate them. Which is also why you go Nightsister Lair - Dathomir. Very few decks can utilize this battlefield and if you do win the battlefield, that resource refund is going to be huge on a Dead Or Alive or Uncontrollable Rage. Stacking onto this refund effect is Jango Fett - Armed To The Teeth a free Mandalorian Vambraces is nothing to scoff at, but I only have eyes for a free Crystal Ball. This thing is solid early, landing a will get you a on Daka dice, landing a will get you a and landing a is not the end of the world if you paid 0 for this card.

Another card I have only seen in 1 other Daka/Fett deck is Déjà Vu, getting this down makes it very difficult to kill Daka. The ability to use either Weave The Ichor or Witch Magick twice not in a round, but in a single action is nuts. Another one to consider putting in this deck is Forsaken to hit it twice with Déjà Vu. Déjà Vu is also a great way to pop all of your zombies down with Acceptable Losses when it is finally Daka's time to go.

Finally, to all you nerds using double down.

Why.

Order 66 is far superior and in my opinion, does the same job as Double Down but better. Diceless characters are also very strong against mil decks, bringing Order 66 makes you immune.

I might toss in Pulse Cannon, Possessed, Forsaken, Stifle, Lure.

In this deck you have 12 mitigation cards, 8 of which cost 1. 4 cards that can heal for up to 3 health. 26 of the 34 cards in this deck cost 1 in order to nail Witch Magick every time. Some might say that this is too much just to keep Daka alive. Those same people are probably big dorks that think Daka dying is part of your win condition. Contrary to popular belief, that is actually how you lose.

With 20 total health, this deck gets mega owned by anything that is action cheating to dodge dice mitigation. These aggro decks often don't have a ton of mitigation, so getting Vow Of Vengeance and killing your zombies earlier may be better in this scenario.

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