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The goal here is to try to make the most use of disposable characters
- Summon Nightsister Zombie
- Use hero cards (thank you mother of dragons!) to move any damage you take to the zombies
- Use witches to deal damage to characters with curses
- Kill them with Acceptable Losses
- Use Vow Of Vengeance and Arena of Death - Nar Shaddaa on each character to deal more damage based on your dead characters (I've had Vow add +6 to each damage roll on the third round)
There's not a lot of life without the damage redirection, so early removal and immediately healing any damage is key, because if grandma gets one-shotted that's a problem. Possessed is also a beast for removal as well as dealing damage, so if you can get that first turn on a vader-type character that makes preventing damage much more manageable.
I've found I'm short on money until after acceptable losses is played (hopefully round 2), so that's why Truce and Well-Connected are present. Ideally in an opening hand I'd want:
Fun to play if you're a reactive player, because you're basincally constantly trying to undo any damage they do to you until Vow Of Vengeance does its thing. A dice game without any additional dice, but that seems to be the way things are going with crazy ewok decks.