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Sparetomato 1
First attempt at a Hero control/mill.
Lost twice to eJango/eVeers so needs refinement. Really suffered from a lack of generation, I never had more than 3 tokens and so was torn between paying for upgrades to give more dice options or spending 1 to throw the really useful events out to control my opponent.
2x Scout was pretty effective and seemed to always hit the , and also 2x Negotiate frustrated my opponent, but with a lack of dice on my side it was hard to justify removing a die.
All suggestions welcome :)