Smurf and Turf

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dogsnotsmart 107

I set out to design a competitive deck that has 0.0 damage potential so I studied the best control decks out there. I wanted to make something that made you want to flip the table over - whether I won or lost. This deck will make your friends dislike you as you delight in destroying their strategy.. This deck does not have a single card that deals damage.

This is the 3rd iteration of this build. The first two still contained cards that dealt damage which I found I was never using. I still need to make a few tweaks like another Blackmail, Electroshock and MAYBE another Crime Lord. Cunning has not added much yet and there are a few others I could part with.

This deck is built around massive control. If you can get an Imperial Inspection out early and combo with Feint and Thrawn - Master Strategist whomever you are playing will hate you. You really need to take shields and use the armor plating, ideally to keep Jabba the Hutt - The Great and Mighty alive. The amount of focus and money this deck produces is pretty remarkable, you are going to have a lot of options to use cards like Buy Out and Crime Lord. Take advantage of destroying entire hands early then controlling money as the game goes on.

I hope you enjoy, this has a lot of time and thought in it! Let me know if you have any ideas or how it played for you.

4 komentarze

Zenclix 1

I think you could fit in a little more hate! Maybe Local Garrison x 1?

dogsnotsmart 107

@Zenclix - you nasty. That would be a great add and I have one. Let me know if you run my build! Super fun.

Crusher524 69

Thoughts on Probe Droid? 2 sides to trigger Inspection, 1 for Salvage Stand, and if you hit the special gives you some Thrawn knowledge

Ludodoc 168

Love the deck! I have been playing around with some deck ideas that are similar. One thing that would make me a bit nervous is all the "yellow character only" upgrades (since I have found Jabba to generally be the first target). I ended up going with Personal Shield, On The Hunt, and Vibroknucklers instead (though definitely kept Fast Hands).