Symulator dobierania kart |
---|
Szansa:
0% –
0%
więcej
|
Wzorowany na |
---|
Niczym. Talia zbudowana od nowa. |
Wzorują się |
---|
Jeszcze nikt. |
NightBring3R 199
So this is what i think is the best combo for Sabine Wren - Explosives Expert in the game and the version that i think people will go for in the future.
I made this deck about 4 days ago and i already see how strong it is going 4-2 in TTS Season 4, losses becouse im not familiar enough and made mistakes obviously sence its only been 4 days. Lost my to first games as Qui-gon-Kannan so im outting this deck now.
First Pros and Cons ofRebel Trooper Over Ezra Bridger - Force-sensitive Thief
Cons: Only 3 Dice Misses the disrupting and stealing from ezra
Pros: Guardian effect with this meta almost guaranteed atleast 5 Hp extra on Sabine The Powerfull Red Cards
I dont think anyone has forgotten how nasty the last version of Poe Maz was when it exicted. This deck is doing almost the same thing but has way more sustain.
Sabine Wren - Explosives Expert will almost always claim first so Defenive Position gets massive in this deck sence almost all meta decks except sabine rolls out fair. With Vibroknife Nerfed Shields are awsome and Dug in is great, also you get field medic from the trooper that combined with 2 2nd chans will leave Sabine very healthy for quite a while enough to set up maybe one RI and get 1-2 ambush weapons in the discard pile.
With both retreat and Hyperspace jump this deck gets nasy rolling out doing dmg forcing them not to activate. Then you have the option to reatreat and just end the round with 0 damge taken. Or wait fora good roll to playd efensive postion or Hyperspace.
Every deck can lose but the constant cheating and controll the spead with this cards brings you are extreamly powerfull.
This deck is open to improvment sence its my first draft of it please leave coments or critic!
4 komentarze |
---|
|
|
what's the benefit of running Rebel Trooper over the Rebel Commando? |
|
No Hidden Agenda? Thermal detonator is kind of against the plan of the deck (overwrite with ambush weapon). I would ditch the thermal for hidden agenda, or maybe a Planned Explosion. That's always a kick in the pants. Maybe lose the Scavenge for one of those I mentioned. Hidden agenda lets you play Never Tell Me The Odds, Hyperspace Jump, and Retreat as a surprise action. It's a little better to keep your opponent guessing your possible moves, instead of telegraphing to them whenever you start stockpiling credits.