A Pryce on your head

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Beleghorn 66

1st draft but the play goes like this.

Have boba rolled out with either Vibrocutlass or Ground Battalion out too. Ideally they roll something rubbish so opponent doesn't remove them.

Play Partnership activate Pryce and Astromech Astromech is there only for the 2 focus. Pay for the extra action and Pryce special (5/9 chance she hits one) into astromech for 3 focus. Turn to 2 boba specials and a 4 damage side. You are still resolving specials so resolve boba specials for 8 damage and another 4 next turn or if you have XS Stock Light Freighter showing a special resolve for extra turn and deal 12 in 1 go.

Low cost removal and Chance Cube Logistics and XS Stock Light Freighter for the resources needed to make it work.

Battlefield is mutually beneficial to persuade opponent to give you battlefield control 1st round. And in case you miss cash cards. Unlikely to win the roll for battlefield with 10, 0 value sides.

Upgrades and supports are all for 4 damage sides focus or resourses. Could Delve for Planetary Bombardment to deal massive damage but tricky to get that out with a focus dice turn 1.

2 komentarze

Schmitty 14

I love concept! The only big problem is that if everything on the combo relies on Astromech getting that 3, you're going have some difficulty executing everything as desired.

I would consider a few things, and let me know what you think. Grand Moff would be great on Pryce, Darksaber can be used for its focus or for its damage, and and even Commanding Presence would give you at least a little help if you don't get the focus, increasing Ground Battalion's 4 to 6 or maybe even your Planetary Bombardment if you can fit it in there.

The Delve/Planetary Bombardment combo absolutely should find its way in this deck. Delve alone is good for Ground Battalion as well, so you wouldn't be at a loss if you added it.

I know I just gave a lot more options without what to take out, so I'm playing around with the numbers to see what I get. Let me know what you think!

Beleghorn 66

Thanks for the feedback @Dothanite yes that was a problem when I tested it. when you don't draw astromech for a few rounds it's missing something. Once it's in it doesn't matter what you roll, ironically unless it's the 2 . (I think that's the only one Arihnda Pryce - Unscrupulous Governor can't resolve and increase if she doesnt turn it first. But 5/6 you can use it) I thought about Grand Moff and Darksaber. Astromech was the favourite as it's 2 cost and support so not lost with a charecter but a redeploy darksaber would work. (Quite a cheap deck at the moment without legendarys though) delve seemed a bit of a high price for 4 cost supports/upgrades if you're only saving 1 and damaging yourself too. Maybe with Streetwise. Bartering was my backup 1and you can play bartering and chance cube first round resolving chance cube with pryce to get a 4 cost support/upgrade out. But maybe swap out bartering for Moff or Commanding Presence Could lose the Flame Thrower for a Darksaber getting expensive so maybe delve and Streetwise for something.