Wren in doubt, Gungan out

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DaJix 77

They nerfed my favorite action cheating heroine! But play testing with friends had me trying a butt load of different character combos with Sabine. Overall during my testing I went 2-14 with different combo variations. Decided to try this character combo out as a gimmick, with the plot being the main reason, and it's worked surprisingly well!

Streetwise has been crucial for this deck (especially in your opening hand). You can Hyperspace, Crosshairs, or Odds for 1.

Probably gonna catch some flack for having 10 3 cost cards in this deck, which is why getting Streetwise is so crucial.

It's working, and I'm very surprised that it is.

7 komentarzy

i3injuice 33

Maybe find a way to get Infamous into the deck and / or Running Interference Sabine is ruthless even now

FeCaprino 112

Resolving Sabine Wren - Explosives Expert's shield side for 3 shields must feel REALLY good!

DaJix 77

@i3injuice I'll try out Infamous over Suppressive Fire! I feel like since it's nerf, Running Interference just isn't as good

Ramin2-D2 550

should add in Retrea

Drop it like it's Hutt 166

No C-3PO because making use of the 3 for 1 disrupt side isn't worth the slot(s)?

i3injuice 33

@Drop it like it's HuttC-3PO would just slow the deck down too much. Sabione can't afford to get killed because you need to activate the C-3PO I'd be surprised if the gungang actually activates after turn 1.

DaJix 77

Update: Brought this to a Store Champion

Game 1: Loss to Cad/Snoke, 10 unstoppable damage in 2 turns, nothing i can do. Game 2: Loss to Sabine/Rex, Didn't get any guns in first 2 hands, just turtled and died Game 3: Won against Plo/Pad/Pad, got upgrades and streetwise out fast. Mitigated all the sticks with In the Crosshairs for 2, and then just action cheated the rest Game 4: Won against Vader/Pryce, this was a game I should've lost but got lucky with bad dice rolls from the opponent Game 5: Won against eSnoke/Traitor/Piett, got some consistent rolls and Long term plan with 3 resources sealed the deal on a 3 Ranged dice side.

Infamous was rarely used, should've kept Suppressive. Cad/Snoke is still a problem