Store Vehicles - 2.0

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Store Championship - Woohoo! 2 2 3 1.0
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Hessian Sack 1338

More Vehicular madness! I'm having a go at more mitigation and shields than previous versions, thanks to General Rieekan - Defensive Mastermind, Republic Cruiser, Honor Guard, Into The Garbage Chute, Sound The Alarm and Loth-Cat and Mouse. I can get back my Honor Guards with Docking Bay - Finalizer, too. Targeting Computer, Special Modification and C-3PO let me control my own dice, too. Any Questions/Criticism?

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Hessian Sack 1338

What are everyone's thoughts on including 2x Truce and 2x All In? What would I swap out for them?

mikefield 56

@Hessian Sack Why Truce? Does the deck have a hard time making money? Truce always seemed like a risky one to me as you're giving your opponent a resource too...

Hessian Sack 1338

@mikefield I was thinking of using it for when I need that extra resource for something. The Ambush keyword is pretty great too. The deck has no problems generating resources, between Rose - Skilled Mechanic, Rally Aid, and Tech Team. But quite often I can do with one extra resource to pay for a couple of three cost vehicles. For example: I played a game yesterday where I drew two Fang Fighters. after I had rolled out my characters and supports, I was still one resource short of what I needed. if I then played Truce, into a Fang Fighter into another Fang Fighter, into an activation. I'm not too stressed about giving them a resource, as Ezra Bridger - Force-sensitive Thief technically has two disrupt sides, and both my Y-Wings and Resistance Bombers have a 2 disrupt side, as well as Rose - Skilled Mechanic's disrupt.

SirProyo 1

Any Wotf update?

Hessian Sack 1338

@SirProyo swdestinydb.com swdestinydb.com swdestinydb.com Those are the three most recent versions.